The 2.5 Hour Monopoly Experiment

By Adam Thomas

MonopolyExperiment2Last week, I watched this video (from PBS’s Game/Show) about Monopoly, a game I have loathed for about 15 years. Until I started playing Euro games in my twenties, I couldn’t quite voice the reasons for my disdain, but I sure as heck didn’t want to play Monopoly. But Game/Show’s video made me curious, so I asked my wife Leah if she’d play an experimental game with me – for science! The question at hand: Is Monopoly as bad as I’ve always thought, or was I just playing it wrong all those years ago. Continue reading “The 2.5 Hour Monopoly Experiment”

Jackrabbit: A New Card Game

jackrabbit(big)By Adam Thomas

I designed Jackrabbit a few months before my wife and I got married, and I’m glad I did because we played a ton while traveling on our honeymoon. Jackrabbit is a game for two players that uses a standard deck of 52 playing cards. It’s called “Jackrabbit” because the Jack is the most important card…and rabbit…well, just because. Continue reading “Jackrabbit: A New Card Game”

Board Games in the Digital Age

By Adam Thomas

Over the last few decades, while the Internet grew from infancy into the dominant force it is today and while video games slowly overtook the box office in revenue, something else – something quieter – was also happening. That something was the steady rise in popularity of tabletop games. You might think it strange for such a trend to exist during the digital age, but if you take a step back and think about it, it makes sense. Continue reading “Board Games in the Digital Age”